Image Gallery Control using Xamarin Form

Brief: Implementation of Custom gallery control for Xamarin Form explained in a simple steps.


Description: If you have a plan to display image in gallery or in grid format for your Xamarin.Form application then you are in right place now.
You should be able to do so in next 15-20 minutes :). This implementation targets both android and iOS. Now quickly go through with steps.

Step1: Create Custom control class for Gridview with some basic properties like MaxColumn, tile height, source, tapped event trigger and data template
as follows,
using System;
using System.Collections;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
using System.Windows.Input;
using Xamarin.Forms;

namespace CustomGallery
{ 

    /// <summary>
    /// GridView for showing control templates in a tile-like layout
         /// </summary>
    public class GridView : Grid
    {
        public static readonly BindableProperty ItemsSourceProperty = BindableProperty.Create(nameof(ItemsSource), typeof(IList), typeof(GridView), default(IList), BindingMode.TwoWay);
        public static readonly BindableProperty ItemTappedCommandProperty = BindableProperty.Create(nameof(ItemTappedCommand), typeof(ICommand), typeof(GridView), null);
        public static readonly BindableProperty ItemTemplateProperty = BindableProperty.Create(nameof(ItemTemplate), typeof(DataTemplate), typeof(GridView), default(DataTemplate));
        public static readonly BindableProperty MaxColumnsProperty = BindableProperty.Create(nameof(MaxColumns), typeof(int), typeof(GridView), 2);
        public static readonly BindableProperty TileHeightProperty = BindableProperty.Create(nameof(TileHeight), typeof(float), typeof(GridView), 220f);//adjusted here reuired height

        public GridView()
        {
            PropertyChanged += GridView_PropertyChanged;
            PropertyChanging += GridView_PropertyChanging;
        }

        public IList ItemsSource
        {
            get { return (IList)GetValue(ItemsSourceProperty); }
            set { SetValue(ItemsSourceProperty, value); }
        }

        public ICommand ItemTappedCommand
        {
            get { return (ICommand)GetValue(ItemTappedCommandProperty); }
            set { SetValue(ItemTappedCommandProperty, value); }
        }

        public DataTemplate ItemTemplate
        {
            get { return (DataTemplate)GetValue(ItemTemplateProperty); }
            set { SetValue(ItemTemplateProperty, value); }
        }

        public int MaxColumns
        {
            get { return (int)GetValue(MaxColumnsProperty); }
            set { SetValue(MaxColumnsProperty, value); }
        }

        public float TileHeight
        {
            get { return (float)GetValue(TileHeightProperty); }
            set { SetValue(TileHeightProperty, value); }
        }

        private void BuildColumns()
        {
            ColumnDefinitions.Clear();
            for (var i = 0; i < MaxColumns; i++)
            {
                ColumnDefinitions.Add(new ColumnDefinition());
            }
        }

        private View BuildTile(object item1)
        {
            var template = ItemTemplate.CreateContent() as View;
            template.BindingContext = item1;

            if (ItemTappedCommand != null)
            {
                var tapGestureRecognizer = new TapGestureRecognizer
                {
                    Command = ItemTappedCommand,
                    CommandParameter = item1
                };
                template.GestureRecognizers.Add(tapGestureRecognizer);
            }
            return template;
        }

        private void BuildTiles()
        {
            // Wipe out the previous row & Column definitions if they're there.
            if (RowDefinitions.Any())
            {
                RowDefinitions.Clear();
            }

            BuildColumns();
            Children.Clear();
            var tiles = ItemsSource;
            if (tiles != null)
            {
                var numberOfRows = Math.Ceiling(tiles.Count / (float)MaxColumns);
                for (var i = 0; i < numberOfRows; i++)
                {
                    RowDefinitions.Add(new RowDefinition { Height = 200f });
                }

                for (var index = 0; index < tiles.Count; index++)
                {
                    var column = index % MaxColumns;
                    var row = (int)Math.Floor(index / (float)MaxColumns);
                    var tile = BuildTile(tiles[index]);
                    Children.Add(tile, column, row);
                }
            }
        }

        private void GridView_PropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            if (e.PropertyName == ItemsSourceProperty.PropertyName)
            {
                var items = ItemsSource as INotifyCollectionChanged;
                if (items != null)
                    items.CollectionChanged += ItemsCollectionChanged;
                BuildTiles();
            }

            if (e.PropertyName == MaxColumnsProperty.PropertyName || e.PropertyName == TileHeightProperty.PropertyName)
            {
                BuildTiles();
            }
        }

        private void GridView_PropertyChanging(object sender, PropertyChangingEventArgs e)
        {
            if (e.PropertyName == ItemsSourceProperty.PropertyName)
            {
                var items = ItemsSource as INotifyCollectionChanged;
                if (items != null)
                    items.CollectionChanged -= ItemsCollectionChanged;
            }
        }

        private void ItemsCollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
        {
            BuildTiles();
        }
    }
}
Step 2: Create ViewModel class as bridge between CustomControl and View.
using System.Collections.ObjectModel;
using System.Windows.Input;
using Xamarin.Forms;
using System.ComponentModel;
using System.Runtime.CompilerServices;

namespace CustomGallery
{
    /// 
    /// Grid view view model.
    /// 
    public class GridViewViewModel : INotifyPropertyChanged
    {
        public   ObservableCollection GalleryCollection; 
        private int _maxColumns;
        private ObservableCollection _parentModels; 
        private float _tileHeight;
        public event PropertyChangedEventHandler PropertyChanged;

        /// 
        /// Raises the property changed.
        /// 
        /// Propertyname.
        private void RaisePropertyChanged([CallerMemberName] string propertyname = null)
        {
            if (PropertyChanged != null)
            {
                if (!string.IsNullOrEmpty(propertyname))
                {
                    PropertyChanged(this, new PropertyChangedEventArgs(propertyname));
                }
            }
        }

        public GridViewViewModel()
        { 
            _parentModels=new ObservableCollection(); 
            ParentModels=new ObservableCollection(); 
            ItemTapCommand = new Command(OnParentTapped);
            MaxColumns = 2;
            TileHeight = 100;
        }
        public ICommand ItemTapCommand { get; private set; }
        public int MaxColumns
        {
            get { return _maxColumns; }
            set
            {  
                _maxColumns = value; RaisePropertyChanged(); 
            }
        }

        public ObservableCollection ParentModels
        {
            get { return _parentModels; }
            set { _parentModels = value;
                RaisePropertyChanged();  
            }
        }

        public float TileHeight
        {
            get { return _tileHeight; }
            set { _tileHeight = value; RaisePropertyChanged(); }
        }

        internal void LoadData()
        {
           // var galleryClass = _dbhelper.GetAllObjects();
            if (Constants.GalleryCollection != null)
            {
                ParentModels = Constants.GalleryCollection;
            }
        }
       
        private void OnParentTapped(GalleryClass item)
        {
            Application.Current.MainPage.DisplayAlert(Constants.AppTitle, "Selected " + item.Title,"Ok");
        }
    }
}
Step 3: Create a view page. Here two screens are designed, one for browse and selecting the image and another one for displaying selected image in grid format with search option.
HomePage.xaml with Grid control view and search bar.
<?xml version="1.0" encoding="UTF-8"?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
    x:Class="CustomGallery.HomePage"
    xmlns:controls="clr-namespace:CustomGallery;assembly=CustomGallery">
    <ContentPage.Content>
        <StackLayout BackgroundColor="White" Padding="20,0,20,20" VerticalOptions="StartAndExpand">
          <Entry x:Name="SearchEntry" Placeholder="Search" Margin="0,10" WidthRequest="150"></Entry>
            <StackLayout Orientation="Horizontal" HeightRequest="200" Margin="0,5">
                <ScrollView  >
                    <controls:GridView ColumnSpacing="10"
                               ItemTappedCommand="{Binding ItemTapCommand}"
                               ItemsSource="{Binding ParentModels}"
                               MaxColumns="{Binding MaxColumns}"
                               Padding="1"
                               RowSpacing="1"
                               TileHeight="{Binding TileHeight}"
                        x:Name="customGrid">
                        <controls:GridView.ItemTemplate>
                            <DataTemplate>
                                <Grid BackgroundColor="Gray" Padding="2,0,0,0">
                                    <Grid.RowDefinitions>
                                        <RowDefinition Height="Auto" />
                                        <RowDefinition Height="Auto" />
                                    </Grid.RowDefinitions>
                                    <Image Source="{Binding Path}" WidthRequest="220" HeightRequest="170" Margin="0,4,0,0"/>
                                    <Label Grid.Row="1" HorizontalOptions="CenterAndExpand" FontSize="Small"
                                   Text="{Binding Title}"
                                   TextColor="White" Margin="0,0,0,0" LineBreakMode="TailTruncation"/>
                                </Grid>
                            </DataTemplate>
                        </controls:GridView.ItemTemplate>
                    </controls:GridView>
                </ScrollView>
            </StackLayout>
            <Button x:Name="UploadButton" Clicked="UploadClicked" VerticalOptions="EndAndExpand" BackgroundColor="Gray" TextColor="White" Text="Upload" />
</StackLayout>
    </ContentPage.Content>
</ContentPage>
Code behind class HomaPage.xaml.cs:
using System;

using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;

namespace CustomGallery
{

    //[XamlCompilation(XamlCompilationOptions.Compile)]
    public partial class HomePage : ContentPage
    {

       GridViewViewModel _viewModel;
        public HomePage()
        {
            InitializeComponent();
            Title = "Custom Gallery";
            _viewModel = new GridViewViewModel();
            this.BindingContext = _viewModel;
            NavigationPage.SetHasBackButton(this,false);
            Constants.GalleryCollection = new ObservableCollection<GalleryClass>();
            SearchEntry.TextChanged += (sender, e) => SearchProjects(SearchEntry.Text);
        }

        protected override void OnAppearing()
        {
            base.OnAppearing();
            _viewModel.LoadData();
            if(Constants.GalleryCollection!=null && Constants.GalleryCollection.Count>0)
             customGrid.ItemsSource = Constants.GalleryCollection;
        }

        void UploadClicked(object sender, System.EventArgs e)
        {
             Application.Current.MainPage.Navigation.PushAsync(new UploadImagePage());
        }

        public void SearchProjects(string filter)
        {
            if (string.IsNullOrWhiteSpace(filter))
            {
                _viewModel.ParentModels = Constants.GalleryCollection;
            }
            else
            {
                var collection= Constants.GalleryCollection;
                //var _collection = Constants.GalleryCollection.Where(x => (x.Title.ToLower().Contains(filter.ToLower())));
                var _collection = collection.Where(x => (x.Title.ToLower().Contains(filter.ToLower())));
                _viewModel.ParentModels = new ObservableCollection<GalleryClass>(_collection);
            }
        }

        protected override bool OnBackButtonPressed()
        {
            return base.OnBackButtonPressed();
        }
    }
}

UploadImagePage.xaml : For browsing image.
Plugin.Media nuget package is been used for browse and save the image 
 
<?xml version="1.0" encoding="UTF-8"?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms" 
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" 
    x:Class="CustomGallery.UploadImagePage">
    <ContentPage.Content>
         <StackLayout Orientation="Vertical" VerticalOptions="CenterAndExpand">
  <Button x:Name="BrowseButton"  
            BackgroundColor="Gray" 
            TextColor="White" 
            Text="Browse" 
            HorizontalOptions="CenterAndExpand"  />
  <Image x:Name="image" HeightRequest="100" WidthRequest="125" Source="xamarin_logo.png" /> 
   <StackLayout Orientation="Vertical" HorizontalOptions="CenterAndExpand" Margin="0,10">
       <Entry x:Name="TittleEntry" Placeholder="Title" WidthRequest="300"/> 
       <Label x:Name="DateTimeEntry"   WidthRequest="200"/> 
   </StackLayout>
 <Button x:Name="UploadButton" Margin="0,20" BackgroundColor="Gray" TextColor="White"
            Text="Save" HorizontalOptions="CenterAndExpand" />
 </StackLayout>
    </ContentPage.Content>
</ContentPage>
Code behind class: UploadImagePage.xaml.cs
using System;
using Xamarin.Forms;
using Plugin.Media;

namespace CustomGallery
{
    public partial class UploadImagePage : ContentPage
    {
        string _filePath;
        public UploadImagePage()
        {
            InitializeComponent();
            Title = Constants.AppUploadTitle;
            DateTimeEntry.Text = DateTime.Now.ToString();

            UploadButton.Clicked += async delegate
             {
                 if (string.IsNullOrEmpty(TittleEntry.Text))
                 {

                     await DisplayAlert(Constants.AppTitle, Constants.TitleRequired, Constants.Ok);
                     return;
                 }

                 var gallery = new GalleryClass
                 {
                     Title = TittleEntry.Text,
                     Path = _filePath,
                     Created = DateTime.Now
                 };

                 Constants.GalleryCollection.Add(gallery); 
                 await App.NavigationRef.PopAsync();
             }; 

            BrowseButton.Clicked += delegate
            {
                PickImage();
            }; 
        } 

        async void PickImage()
        {

            if (!CrossMedia.Current.IsPickPhotoSupported)
            {
                await DisplayAlert(Constants.AppTitle, Constants.PermissionDenied, Constants.Ok);
                return;
            }

            var file = await CrossMedia.Current.PickPhotoAsync(new Plugin.Media.Abstractions.PickMediaOptions
            {
                PhotoSize = Plugin.Media.Abstractions.PhotoSize.Medium
            }); 

            if (file == null)
                return;
            image.Source = file.Path;
            _filePath = file.Path;
        }
    }
}
Final touch: Though this article presents the implementation of gallery control there is a room to code optimization and applying pattern. Application has been shown here is proof of concept for Gallery control. For more updates you can like our FB page.

Git Link: CustomGalleryControl Repository

Screen Recording:

5 comments:

  1. Hello, how did you get these pictures? I am trying to implement something very similar but with user taking the picture.

    ReplyDelete
  2. need first time show 10 data after scroll bind again 10 data.

    ReplyDelete